Some of the skill tripod-specific buffs applied to Tier 3 Legendary Weapons have been changed as follows:
[ Berserker ]
Sword Storm
- Existing: When using ‘Earthquake Wave’, the neutralization level increases to [Best].
- New: Earthquake Wave Tripods deal 50% more damage to named or higher monsters, and their rating is increased to [Best].
[ Destroyer ]
Sizemic Hammer
- Existing: When using ‘Hunger Power’ damage increased by 40%, attack speed is reduced by 30%.
- New: Increases damage dealt by 40% when using ‘Hunger Power’ Tripod, and increases attack speed by 75% if the target is a raid monster.
- Previously: Attack speed is increased by 40% when using ‘Enhanced Weakness.’
- New: Increased attack speed and damage to enemies by 40% when using ‘Strengthened Weakness’ Tripod.
Perfect swing
- Previously: ‘Uncontrolled’ damage increases by 40%, attack speed and charge rate decrease by 20%.
- New: Increases damage dealt by 40% when using ‘Uncontrolled’ Tripod, and increases damage by up to 75% if the target is a raid monster, but reduces attack speed and charge rate by 20%.
Full swing
- Previously: When using ‘Beast’s Eye’, damage is increased by 30% and the charge time reduction effect is removed.
- New: Increases damage dealt by 60% and reduces the charge time.
[ Warlord ]
Burst Cannon
- Existing damage reduced by 80% when using ‘Rolling Bomb’, but reduces cooldown by 5 seconds and leaves powerful burn damage lasting 5 seconds to all targets hit.
- New: Reduces the cooldown of 5 seconds when using the Rotating Shot Tripod, and causes powerful burn damage that lasts 5 seconds to all targets hit.
- Previously: ‘Saturated Saturation’ increases damage by 60% and increases cooldown by 6 seconds.
- New: Increases damage dealt by 100% and increases cooldown by 6 seconds when using ‘Saturated Saturation’ Tripod.
Charge Stinger
- Previously: When using ‘Last Charge’, critical strikes occur, cooldown is increased by 6 seconds, and mana cost is increased by 25%.
- New: Fixed critical hit when using Last Charge Tripod.
[ Arcana ]
Dancing of Spineflower
- Existing: When using ‘Visible Intensity’, Attack Speed is increased by 30%, and it grants the target enemy more than 4 poisoning over 5 seconds for 5 seconds.
- New: When using ‘Visible Intensity’ Tripod, attack speed is increased by 30%, damage to monsters with seed or higher is increased by 50%, and the hit enemy is granted a poisoned state that stacks up to 3 times for 5 seconds.
Secret Garden
- Previously: Using ‘Secret Chance’ increases Ruin damage to enemies by 50% and mana cost by 100%.
- New: Increases Ruin damage against enemies by 75% when using ‘Secret Chance’ Tripod.
[ Summoner ]
Ancient window
- Existing: ‘Ancient Power’ leaves ancient stigma on hit targets. Ancient stigmatism explodes at 3 stacks, dealing great damage to the target.
- New: Increases damage dealt to enemies by 30% when using ‘Ancient Power’ Tripod, leaving ancient stigma on hit targets. Ancient stigmatism explodes at 2 stacks, dealing 150% additional damage to the target.
[ Bard ]
Sound holic
- Previously: When using ‘Saturated Saturation’, every attack hit restores 1% of your maximum mana and marks your opponent. The marker stuns the target for 3 seconds at 4 stacks.
- New: When using ‘Saturated Saturation’ Tripods, damage to named monsters is increased by 80% and marks each opponent on every hit. The marker stuns the target for 3 seconds at 4 stacks.
Sonic vibration
- Previously: When using ‘wide attack’ skill casting distance is increased by 20%, while the skill cast damage is reduced by 75%.
- New: Increases skill cast distance by 20%, increases the attack speed of self and party members by 20%, and increases mana regeneration by 200% when using the Wide Attack Tripod.
[ Battle Master]
Oh: Heavenly Dragon
- Previously: When using ‘Eye of the Storm’, when the target hits an enemy-gathering attack, the target’s damage to Heeryong Heaven increases by 10%, up to 90%.
- New: When the target hits an enemy-gathering attack when using the Dragon’s Eye ‘Trop of the Storm’ Tripod, the target’s damage to the Dragon’s Heaven increases by 10%, up to 90%. Attack power increased by 40%.
[ Infighter ]
Cyclical priesthood
- Existing: When using ‘Blast Explosion’, the last hit floats the enemy and explodes after 3 seconds on the ground, leaving a shock zone that causes great damage.
- New: The ‘Blast Exploding’ Tripod leaves the last hit in place and explodes 1.5 seconds later on the ground, leaving a shock zone that deals great damage.
Death sentence
- Existing: When using ‘Shock Explosion’ neutralization level is increased to [Best].
- New: When using ‘Shock Blast’ Tripods, damage to named monsters is increased by 50%, and their neutralization rating is increased to [Best].
- Existing: Heals an additional 80 when using ‘Brain Breath’.
- New: Heals an additional 60 when using ‘Brain Breath’ Tripod, and reduces cooldown by 6 seconds.
[ Soul Master ]
Warm fire
- Existing: When using ‘Residual Attack’, Attack Speed is increased by 30% and gains Toughness Effect.
- New: Afterburn Tripod increases attack speed by 30% and damage to enemies by 80%.
Yeorae height
- Existing: ‘Colorful Attack’ causes additional damage when hitting all four palms.
- New: ‘Colorful Attack’ Tripod deals 50% more damage to Seed or above monsters and deals additional damage if hits all four palms.
[ Lance Master]
Onyx Heatwave
- Existing: When using ‘Awakening’, Critical damage is increased by 100%.
- New: The ‘Awakening’ Tripod increases the critical damage dealt to named monsters by 200%.
Red dragon
- Existing: When using ‘weak spot’, Critical Hit Rate increases by 50%.
- New: Increases critical strike damage and critical strike chance by 50% for immunized targets.
[ Demonic ]
Daemon vision
- Previously: When using ‘Overflow’, damage to enemies is increased by 125% when overcharged, but the charging time is doubled.
- New: When using the Overflowing Tripod, damage to enemies is increased by 100% when overcharged.
[ Hawkeye ]
Snape
- Previously: ‘Easy Prey’ increases your critical strike chance by 50%.
- New: ‘Easy Prey’ Tripod increases Critical damage by 100% and deals 50% more damage if the target is a named monster.
Charging shot
- Existing: When using ‘Instant’ cast distance increases the explosion damage by up to 90% by 30%.
- New: Using ‘Instant’ Tripods increases explosive damage by 40%, up to 120% as the cast distance increases.
- Existing: When using ‘Coarse Aim’, there is a 20% chance to increase damage by 200% and stun the target for 3 seconds when overcharged.
- New: Increases critical strike damage against named monsters by 200% when using the Trueshot Tripod.
[ Devil Hunter ]
Shotgun Speaker
- Existing: When using ‘Extended Shot’, 20% chance of causing additional damage to enemies hit by the last attack.
- New: Extended Shot Tripod now deals 250% additional damage to enemies hit during the last attack.
- Previously: Attack speed increases by 30% when using ‘Special Bullet’, and gains toughness during casting.
- New: Increases attack speed by 20% and damage to enemies by 80% when using the Special Bullet Tripod.
Last Supper
- Existing: When using ‘Continuous Shot’, the last attack leaves a bullet on the ground for additional damage.
- New: Fireshot Tripod increases damage to enemies by 50%, and the last attack leaves a shot on the ground, dealing 180% additional damage.
[ Blaster ]
Flamethrower
- Previously: When using ‘Blue Flame’, a target hit more than a certain number of times will be frozen for 3 seconds, increasing damage taken by 30% for the duration.
- New: When using the Blue Flame Tripod, targets that hit more than a certain number of times are frozen for 3 seconds and deal 50% increased damage to enemies.
- Existing: When using ‘Burn Burn’, the maximum image overlap is increased to 10.
- New: Burn Fire Tripod increases damage by 50% and stacks up to 10.
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